site stats

Spyeffect.custom

http://gamevn.com/threads/huong-dan-mod-yuri-ra2.726923/page-228 WebSpyEffect. Custom= y/[n]; has to be set to use Ares logic instead of builtins SpyEffect. RevealProductio n=y/[n]; reveal cameo to the infiltrator SpyEffect. ResetSuperweapo …

about Stolen Technology Project Perfect Mod

Web2 Sep 2012 · Custom=yes and SpyEffect. RevealProduction=yes, it always displays xxicon.shp instead of the corresponding unit cameo when enemy is building/training stuff. Of course the PCX cameos display properly in the sidebar. SHP cameos, if used, seem to work just fine with the spy logic as well. Web29 Dec 2024 · In rulesmd.ini: [SOMEBUILDING] ; BuildingType SpyEffect.Custom=false ; boolean SpyEffect.VictimSuperWeapon= ; SuperWeaponType SpyEffect.InfiltratorSuperWeapon ... michael reith frankfurt https://daisyscentscandles.com

Question #674240 : Questions : Ares

http://gamevn.com/threads/huong-dan-mod-game-yuri-revenge-bang-ares.923232/page-20 Web[BuildingType] SpyEffect.Custom= (boolean) 该建筑能否渗透 雷达 [BuildingType] SpyEffect.ResetRadar= (boolean) 是否是雷达,被黑后黑掉地图 [BuildingType] SpyEffect.RevealRadar= (boolean) 穿越战壕 战壕能将步兵从一段战壕移动到下一个战壕 [BuildingType] IsTrench= (string - trench type ID) Web29 Dec 2024 · SpyEffects.InfiltratorSuperWeapon. instead of launching directly on site. #814. Closed. chaserli wants to merge 4 commits into Phobos-developers: develop from … michael reith inverness

尤里的复仇Ares修改平台[四处搜罗整合]说明_文档之家

Category:New / Enhanced Logics — Phobos documentation - Read the Docs

Tags:Spyeffect.custom

Spyeffect.custom

尤里的复仇Ares修改平台[四处搜罗整合]说明_文档之家

Web25 Feb 2024 · SpyEffect.Custom=yes SpyEffect.UndoReverseEngineer=yes FactoryPlant=yes [/img] To note - this is a new barracks structure, not an original - its listing appears in all required [General] locations as a prerequisite barracks. Is it possible i need to tag each infantry unit to be trainable from this barracks? I must further add to that aswell ... WebPips.Shield can be used to specify which pip frame should be used as shield strength. If only 1 digit is set, then it will always display that frame, or if 3 digits are set, it will use those if shield’s current strength is at or below ConditionYellow and ConditionRed, respectively.

Spyeffect.custom

Did you know?

Web6 Nov 2012 · Tất cả các code dưới đây có thể dùng để quyết định hành vi của spy: SpyEffect.Custom=(yes/no) :quyết định xem yr sẽ dùng spy logic của game hay của người mod. Radar SpyEffect.ResetRadar=(yes/no) :tất nhiên là reset radar SpyEffect.RevealRadar=(yes/no) : (HOÀN TOÀN MỚI) Radar kẻ địch xem được gì thì ta … WebA tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior.

Web2 Sep 2012 · Custom=yes and SpyEffect. RevealProduction=yes, it always displays xxicon.shp instead of the corresponding unit cameo when enemy is building/training stuff. … Web20 Sep 2024 · How to make aircrafts and naval units to use alternative cameos for Veteran?

Web12 Sep 2014 · SpyEffect.Custom disables the Requires... flag, so you have to disable that as requirement. If you list more numbers at Prerequisite. StolenTechs, they'll work as an AND condition - you'll have to infiltrate all buildings at least once which has the listed numbers as SpyEffect... but prolly you won't grasp this neither, so another example. [GATECH] Web10 Feb 2024 · SpyEffect.Custom=yes SpyEffect.StolenTechIndex=11 Spyable=no Strength=2500 TechLevel=-1 ThreatPosed=0 TogglePower=no UIName=Name:GACNST UndeploysInto=AMCV VoiceSelect=ConstructionYardSelect 以上便是盟军建造厂的 可见代码了(建造厂只是由这些代码组成的? 你好天真),除此外,还有art,语音等等布拉布拉 …

Web24 Dec 2015 · Spy infiltration logic has been rewritten in Ares to be more flexible, including some new effects that a Spy can achieve. All of the following flags default to no or 0. New in version 0.1. [BuildingType] SpyEffect.Custom= (boolean) Whether or not to use the Ares spy infiltration logic instead of the original Yuri’s Revenge logic. Stolen Technology

WebAdditional espionage bonuses can be toggled with SpyEffect.Custom. SpyEffect.VictimSuperWeapon instantly launches a Super Weapon for the owner of the … michael reith physiotherapieWeb10 Feb 2024 · SpyEffect.Custom=yes SpyEffect.StolenTechIndex=11 Spyable=no Strength=2500 TechLevel=-1 ThreatPosed=0 TogglePower=no UIName=Name:GACNST … michael reith physioWeb8 May 2024 · SpyEffect.Custom=yes SpyEffect.StolenTechIndex=2 ProtectWithWall=yes VoiceSelect=SovTechSelect SuperWeapon=ChronoSphereSpecialE … michael reith spdhttp://ares-developers.github.io/Ares-docs/new/buildings/spyeffects.html michael reithoferWeb12 Sep 2014 · SpyEffect.Custom disables the Requires... flag, so you have to disable that as requirement. If you list more numbers at Prerequisite. StolenTechs, they'll work as an AND … michael reithmayerWeb12 Jun 2024 · 尤里X. 5. 还给大家附送仿造同盟国联军战役第二十一关“毫不留情”传送技能超级武器及建筑物. 在超级武器的 [SuperWeaponTypes]里面增加跟同盟国联军战役第二十一关“毫不留情”一样的技能. 102 = WarpMinersSpecial2. 103 = WarpMinersSpecial3. michael remillonghttp://www.doczj.com/doc/4614017339.html how to change rest pose blender